Here's what my level I'm working on looks like in unreal so far: https://www.youtube.com/watch?v=sVrBfoHp2SM
decided to do a test of building part of my level in unreal engine just to see if I liked the work flow compared to Godot especially since I felt the need to have something that fits my project more and omg I love it, it is so much easier to get certain things done in unreal. I had a painful time building up navmeshes in godot and various other things, but here it is super easy to get something done [well not everything, importing kinda sucks in unreal, Not a fan of exporting fbx rather than just importing a blend file] and it doesn't like crash my pc just trying to play this level. I don't plan on switching my game again, but I'm glad I gave this game engine a try cuz something was telling me I need to try it out. Also it's nice to see my pc can handle unreal 5 at all. this isn't completely finished as the material looks wonky on the level cuz I didn't uv unwrap it properly.